Is Mind Control becoming a reality? Do our brain waves have the ability to manipulate and move objects? Is telekinesis more than an illusion? Are our lives truly becoming the stuff of a science-fiction movie?
Recent developments show a resounding YES! Scientific study in Mind Control started almost 100 years ago in 1924 with the discovery of electroencephalography (the EEG) by German psychiatrist Hans Berger , who reported on the rise and fall of alpha and beta waves. In the 1970s, biofeedback became popular as a way to increase alpha waves and enable calm meditation and creative thinking.
Surprisingly it is not the Scientific Community but the Gaming Industry that is leading the charge in research and development of equipment that allows gamers to use their minds to control the games. Although these developments are for fun, the applications of this technology and the ability to calm the mind can be an asset for doctors, psychiatrists, psychologists and others to improve mental health.
A recent article by Gini Graham Scott in the Huffington Post describes this revolutionary technology:
“…one developer, NeuroSky, has created a MindWave Mobile headset with a forehead sensor that recognizes electrical signals from the brain, as Benny Evangelista describes in “NeuroSky Expands Games with Your Mind .” Ironically, this sensor uses the same EEG technology already used in hospitals, but with a high-tech twist, since the headset transmits the EEG signal via Bluetooth to an app, so you can play the game. Among other applications, the company has already developed a game to help children with ADHD (attention deficit hyperactivity disorder) focus their minds more. Other app makers have created games where you drive a virtual truck or control a toy helicopter with your mind. The way the technology works is that you think really hard to control a game piece or character. With the Star Wars Force Trainer from Think Geek, you concentrate to send the flow of air to Yoda and move up the Jedi ranks.”
NeuroSky also has a “Brainwave Visualizer” that allows you to control shapes on-screen and a Math Trainer that allows you to answer math problems with your mind. You can fire a weapon with concentrated thought and play the “Mind Labyrinth” through 52 levels of meditation. You can even control “Call of Duty” and “World of Warcraft” games with no keyboard or mouse, only your thoughts.
NeuroSky explains brain plasticity and the brain-computer interface as:
Brains Learn Through Plasticity
“Human neuroplasticity is the tendency of neurons to create new connections between each other and sever old ones based on their previous interactions. In simple terms, people learn to associate things because when neurons fire together they wire together, and when they fire apart they wire apart. As a person tries to produce the brainwaves required to control a NeuroSky device, the neurons involved in the thought of a particular mental state are frequently active at the same time as the neurons that produce that mental state itself. This strengthens the connections between these groups of neurons, making it easier to incite a mental state at will.”
”Brain computer interface (BCI) is a system that translates the electrophysiological activity or metabolic rate of an organic organisms’ nervous system into signals that can be interpreted by a mechanical device. The idea of BCI has captured the public imagination for a century; Baby Boomers grew up with the Six Million Dollar Man, a television series featuring a man outfitted with neural prosthesis after an injury. As early as 1908, Le Nyctalope, arguably the first super hero, was also the first BCI described in literature (sporting an artificial heart.) BCI is no longer relegated to fiction, in fact research into the subject has flourished throughout the last decade in which humans, nonhuman primates, and rodents have directly communicated with electrical devices through neural activity (Ganguly and Carmen, 2009; Stieglitz 2009).”
Although the gaming devices can receive information from the brain, they cannot provide information “to” the brain or control one’s thoughts. Additionally, the wireless signals are kept to a minimum so they do not interfere with the brainwave recording itself. NeuroSky further states, “using a NeuroSky device on a regular basis might make it easier to reach certain mental states but only in the way doing math problems can make one better at math.”
The realization is that we can use our minds to control devices, objects and even moods! The applications go far beyond game play though. The potential to improve memory, relieve depression, improve cognition and mental illness is truly – well- mind boggling!
- For even more on neuroplasticity and forming new neural pathways click here to download our free e-book: Neurobics Book 1 - 25 Exercises to Strengthen Your Brain
Gia Reed is an author, editor, reviewer, business woman, entrepreneur and messenger. Her life is dedicated to awakening – mind, body & spirit – both her own and the worlds! It is her life purpose and JOY to be able to share in a community of transformation and unconditional love!
She believes our commonality is our yearning for connection to Source. That each of us embrace our own personal truth and as such, need to assemble the spiritual practices that resonate with that truth. Since we create our own reality – it is imperative that we have the proper tools to be our most creative! Embrace the Journey! “You never know where your kite might take you” – Gabriel Jordan